Harvey LimboWriting Interfaces in UnityFor today’s article, I’ll be going over how I used Interfaces when developing my shoot ’em up game in Unity.Jun 11, 2021Jun 11, 2021
Harvey LimboAttracting Power-ups in UnityFor today’s article, I’ll be going over how to implement attracting multiple power-ups nearby the player ship. To see the full code-base…Jun 9, 2021Jun 9, 2021
Harvey LimboImplementing Weighted RNG in UnityRNG or Random Number Generation is a concept that is applied throughout many kinds of games ranging from Pokemon to gacha games such as…Jun 8, 2021Jun 8, 2021
Harvey LimboCreating Enemy Spawn Manager in UnityFor today’s article, I’ll be going over how I implemented a system that spawns a group of enemies divided into waves using Scriptable…May 19, 2021May 19, 2021
Harvey LimboAdding Screen Shake in UnityFor today’s article, I’ll be going over how I added screen shake whenever the player ship gets hit. To see the code, please visit…Apr 30, 2021Apr 30, 2021
Harvey LimboUsing Sine Waves in UnityFor today’s article, I’ll be going over how I created the double helix shot using 2 sine waves. To see the code of my game, please visit…Apr 26, 20211Apr 26, 20211
Harvey LimboAdding Ammo and Health CollectablesFor today’s article, I’ll be extending the Power-up system by adding ammo and health drops in the Unity Game. To follow along more closely…Apr 19, 2021Apr 19, 2021
Harvey LimboLimiting Ammo Count in UnityFor today’s article, I’ll be going over how I limited the number of lasers that player ship can fire. If you’re interested, you can take a…Apr 16, 2021Apr 16, 2021
Harvey LimboImplementing Speed Boost in UnityFor today’s article, I’ll be going over how I add speed boost to the player ship.Apr 15, 2021Apr 15, 2021
Harvey LimboHow to implement Quit Button in UnityFor today’s short article, I’ll be going over how to allow the player to quit the game by pressing the ESCAPE key.Apr 14, 2021Apr 14, 2021